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My Story
Ever since I was young I have been interested in games and how they worked. I wasn't satisfied with knowing how to play, I wanted to know how the game itself worked (how it makes enemies hurt the player, how segments are either interactive or automatic, how some game mechanics and level transitions worked and how the game gave the player new abilities and how those abilities really worked.)
As I grew older this interest grew with me and as my understanding grew so did my curiosity and desire to learn more. I started to analyze different games and breaking them down to their most fundamental levels and picking apart the game as a whole like a big puzzle. I constantly tried to see how and why a mechanic worked in a game and then I tried to break it and see just how fast I could push the mechanic. If I found a flaw in how a game worked or a specific mechanic then I would brainstorm and deeply go into detail on how to fix and improve said mechanic.
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My vision for the future is to use all my gathered game design experience and knowledge to make games that help people learn and experience parts of life and themselves that they might not have discovered yet.
Games are capable of so much more than most people realize, I want to let people use games as a way to experience new possibilities and tackle life from different angles.
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Here on this portfolio I hope to let you see a bit of me as a person and as a game developer. Here on this website you can get a general overview of me and my skills and experiences as well as take a look at some projects I have had a hand in creating.
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Contact
I'm always looking for new and exciting opportunities. Let's connect.
073-830-0669